Implementation of the MoveProcessor class and the MoveCommand base class, along with the various MoveXX classes used in the Null Object Pattern. More...
#include <iostream>#include <memory>#include <string>#include <vector>#include "helpers/formatstring.h"

Go to the source code of this file.
Classes | |
| class | MoveCommand |
| Base class that represents a move command. A move command has a name and the command character that represents the command in the initial string of movement commands. More... | |
| class | MoveCommandLeft |
| Represents the Move Left command. More... | |
| class | MoveCommandRight |
| Represents the Move Right command. More... | |
| class | MoveCommandUp |
| Represents the Move Up command. More... | |
| class | MoveCommandDown |
| Represents the Move Down command. More... | |
| class | MoveCommandNone |
| Represents the Do Nothing command. This is the Null Object for this exercise. More... | |
| class | MoveProcessor |
| Represents the processor that translates the move list into a list of MoveCommand objects then either displays them or executes them. More... | |
Namespaces | |
| namespace | DesignPatternExamples_cpp |
| The namespace containing all Design Pattern Examples implemented in C++. | |
Macros | |
| #define | __NULL_OBJECT_H__ |
Implementation of the MoveProcessor class and the MoveCommand base class, along with the various MoveXX classes used in the Null Object Pattern.
Definition in file Null_Object.h.
| #define __NULL_OBJECT_H__ |
Definition at line 9 of file Null_Object.h.