The MessagePosition and Message structs used in the HandlerChain pattern. More...
Go to the source code of this file.
Classes | |
| struct | MessagePosition |
| Position of the message in global coordinates (same scope of coordinates as windows). Although this can handle negative coordinates, the example is careful to use only positive coordinates. More... | |
| struct | Message |
| Represents a message sent to the windows. A message contains a type and a position. More... | |
Namespaces | |
| namespace | DesignPatternExamples_csharp |
| The namespace containing all Design Pattern Examples implemented in C#. | |
Enumerations | |
| enum | MessageType { Close = 0 , ButtonDown = 1 , ButtonUp } |
| Type of message handled by MessageWindow. More... | |
The MessagePosition and Message structs used in the HandlerChain pattern.
Definition in file HandlerChain_Message_Class.cs.